Instruments of Destruction is the latest game from the lead tech designer of Red Faction Guerrilla
Radiangames announced Instruments of destruction, a sandbox title for building vehicles of the one-person creative force that is Luke Schneider.
You can recognize this name. Schneider has had a huge impact on the indie scene since leaving developer Volition after working as a senior technology designer on the prestigious Red Faction Guerilla.
Since then, it has released a series of fun and immensely playable titles including Speed Demons, Slydris, and Devastator. And its latest game seems to continue to deliver this high-quality setup.
According to an article on the game’s Steam page, “Instruments of Destruction is a vehicle-building sandbox with lots of possible directions, lots of player creativity / control, and great replayability, and those attributes make it a great title in the game. early access. “
As you would expect from a game developed by someone with a history of Schneider, you can demolish every structure in the game piece by piece, and every object you see in the game world (except small decorative plants and rocks) is part of the physics system. “Each element of the world interacts with each other and together they create a physical, visceral world to play with,” according to the developer.
Schneider notes that while the game is fun and kinetic in all good ways in its Early Access form, the community feedback he gains during this time will be essential in helping the game evolve and grow. .
“The game is a work in progress, and currently has over 40 pieces to build vehicles […] and 4 polished levels. Before we jump into Early Access (slated for late 2021), the number of levels will be significantly increased and some game systems (such as goal tracking and audio) will be added / improved. “
The title is slated to enter Early Access in 2021 on PC, but beyond that, no other date or platform has been announced.
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